Kingom Rush in a MOBA

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Re: Kingom Rush in a MOBA

by wailwail » Mon Jul 06, 2015 12:10 pm

How about we stretch the timing by three hours, that way it's 7pm for me, 11am for BBB, and 2pm for Xstar, while it is 8 m for Flame master?
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Re: Kingom Rush in a MOBA

by xstargaming » Mon Jul 06, 2015 12:16 pm

wailwail wrote:How about we stretch the timing by three hours, that way it's 7pm for me, 11am for BBB, and 2pm for Xstar, while it is 8 m for Flame master?


Even so, we'd still only have 5 people in total -- that's not much of a tournament. :lol:

I shall make a Tournament Proclamation in the Off-Topic section. :D
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Re: Kingom Rush in a MOBA

by AerisDraco » Tue Jul 07, 2015 12:35 am

I can do 2 pm (EST), but the game isn't loading.
I blame it on my wifi.

Will this require a certain bandwidth or internet speed to function properly?


Edit: Got it to load, and played as Bonehart. Worked fine, but when the C skill was used, an image of Alleria appeared when it was complete. Pressing Z or X solved it.

Also, if I may, it would be nice to have a short tutorial somewhere on the page on how to use it. Mostly confused over how to call enemies, if that's how it works. In addition, the exit to main menu button doesn't work. (I assume that is the swirly icon in the upper left corner)
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Re: Kingom Rush in a MOBA

by xstargaming » Tue Jul 07, 2015 10:07 am

AerisDraco wrote:I can do 2 pm (EST), but the game isn't loading.
I blame it on my wifi.

Will this require a certain bandwidth or internet speed to function properly?


Edit: Got it to load, and played as Bonehart. Worked fine, but when the C skill was used, an image of Alleria appeared when it was complete. Pressing Z or X solved it.

Also, if I may, it would be nice to have a short tutorial somewhere on the page on how to use it. Mostly confused over how to call enemies, if that's how it works. In addition, the exit to main menu button doesn't work. (I assume that is the swirly icon in the upper left corner)


The swirly icon is the activate/deactivate damage indicators button. I haven't yet added in the exit to main menu button. ;)

After the "C" skill, you should have died, I'll have to investigate why that didn't happen -- that's why Alleria randomly appeared. :lol:

Yes, having a good internet speed is highly recommended, but there isn't a specific requirement for proper functionality. :)
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Re: Kingom Rush in a MOBA

by xstargaming » Tue Jul 07, 2015 12:49 pm

The chat channel isn't working perfectly; for some reason it exits upon exiting an arena, but rejoins upon entering it again. Anyhow, it's not *that* big an issue in the end. Also, I have added in an exit button for those of you who cannot get the escape key working. :D

http://www.xstargaming.com/Online-Games ... nirea.html

If neither the exit button nor escape key work, please let me know: it may indicate a large multi-channel problem -- one that I hope doesn't exist, but may indeed.
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Re: Kingom Rush in a MOBA

by AerisDraco » Tue Jul 07, 2015 2:25 pm

Sorry to be the bearer of bad news, but it appears that neither of the escape functions work for me. A refresh might help.

Also, still confused over how to call enemies.
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Re: Kingom Rush in a MOBA

by Finwer » Tue Jul 07, 2015 2:26 pm

Both ways to exit the game still won't work for me, I don't know why. The damage indicator and sound buttons work, but the exit doesn't. :(
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Re: Kingom Rush in a MOBA

by xstargaming » Tue Jul 07, 2015 3:35 pm

AerisDraco wrote:Sorry to be the bearer of bad news, but it appears that neither of the escape functions work for me. A refresh might help.

Also, still confused over how to call enemies.


Finwer wrote:Both ways to exit the game still won't work for me, I don't know why. The damage indicator and sound buttons work, but the exit doesn't. :(


Hmmm... The exiting problem may be due to packet loss between the server and the client -- that is, it may be a connection problem. I'll restart the server later. :)

AerisDraco: What do you mean by "call enemies"?
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Re: Kingom Rush in a MOBA

by AerisDraco » Tue Jul 07, 2015 6:05 pm

Okay, just realized I'm being an idiot.

I feel so dumb, thinking there is a single player mode.
:oops:

Sorry, thought there was a way to level up before the tournament or something.
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Re: Kingom Rush in a MOBA

by xstargaming » Tue Jul 07, 2015 6:33 pm

AerisDraco wrote:Okay, just realized I'm being an idiot.

I feel so dumb, thinking there is a single player mode.
:oops:

Sorry, thought there was a way to level up before the tournament or something.


I'm sorry to say I haven't *yet* added in a single player mode, but I do have a plan to add in a training arena sometime in the future. :)
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Re: Kingom Rush in a MOBA

by xstargaming » Mon Jul 13, 2015 9:59 am

I've now removed the in-arena chat, but kept the rest of the features from the most recent update: :)

http://www.xstargaming.com/Online-Games ... nirea.html
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Re: Kingom Rush in a MOBA

by darkjedi203 » Thu Jul 23, 2015 3:54 pm

Does this work? I am unable to get part the username screen. I enter a username and hit enter but nothing happens. :yey:
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Re: Kingom Rush in a MOBA

by xstargaming » Thu Jul 23, 2015 5:43 pm

darkjedi203 wrote:Does this work? I am unable to get part the username screen. I enter a username and hit enter but nothing happens. :yey:


Eh, that's probably my fault. The server has been dysfunctional for a couple of days, but I should have it fixed in the near future (also known as tomorrow). :)
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jul 24, 2015 11:54 am

The problem should now be resolved. Please let me know of any further issues. :)
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Re: Kingom Rush in a MOBA

by warbot1000 » Fri Jul 24, 2015 6:07 pm

xstar I can run on the top left corner of southport (over the forest) i am playing as kutsao

my ideas
http://www.ironhidegames.com/forums/vie ... =15&t=4760
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Re: Kingom Rush in a MOBA

by xstargaming » Fri Jul 24, 2015 7:12 pm

warbot1000 wrote:xstar I can run on the top left corner of southport (over the forest) i am playing as kutsao


Yep, that's a bug! I'll get to fixing it right away. :D

I'm not currently at my home computer, however, so it will have to wait until tomorrow. :lol:

If you find any more, please let me know! :)
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Re: Kingom Rush in a MOBA

by warbot1000 » Fri Jul 24, 2015 8:46 pm

xstargaming wrote:
warbot1000 wrote:xstar I can run on the top left corner of southport (over the forest) i am playing as kutsao


Yep, that's a bug! I'll get to fixing it right away. :D

I'm not currently at my home computer, however, so it will have to wait until tomorrow. :lol:

If you find any more, please let me know! :)

goes through levels seeing whether kutsao can run anywhere else...
in all seriousness i will probably do this tmorrow

my ideas
http://www.ironhidegames.com/forums/vie ... =15&t=4760
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Re: Kingom Rush in a MOBA

by darkjedi203 » Mon Jul 27, 2015 3:26 pm

Hi Xstar, works now...kind of. I can log in, create a game and run around, but when a friend tries to join the game his character disappears from the screen after a few seconds, or sometimes loads onto the map where my character is just frozen in place.
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Re: Kingom Rush in a MOBA

by xstargaming » Mon Jul 27, 2015 3:47 pm

darkjedi203 wrote:Hi Xstar, works now...kind of. I can log in, create a game and run around, but when a friend tries to join the game his character disappears from the screen after a few seconds, or sometimes loads onto the map where my character is just frozen in place.


Peculiar... I implemented safeguards against that. Would you mind taking some screenshots, so I can better examine the issue?
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Re: Kingom Rush in a MOBA

by darkjedi203 » Mon Jul 27, 2015 7:26 pm

Sure, will do so.
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