wailwail wrote:Big Bad Bug wrote:About your idea thingy with 2 xp bars
As a great man who I forgot his name once said, Icecream is great, Pizza is great. But both of them together will just be gross.
Only because you're assuming both must be in their most well known forms and thrown together. Dessert pizzas have been around for ages. Sweet pastry base, syrup/jam layer, topped with various other sweet things, baked to melt it a little, then served with ice cream. It's two things adapted into one, rather than just fudge ice cream dumped on top of a meat feast pizza. It's all about balance and thinking about component parts rather than the finished thing.
Two XP Bars.
In play XP bar works as it did in KR, with heroes starting at level 1 and having the potential to get to level 10.
Out of Play XP bar works as it has in KRF and KRO; however it only gains XP based on the levelling up of the first bar. So a hero gaining a level whilst in play adds 10 XP to the second bar, but they need 1000 XP to get to level 2. You have to play and get a hero to level 10, 10 times in order to level them up permanently, and then they will always start at level 2. You just need to do the same thing again, but more times in order to get to level three. This could take forever of course, so you can use gems to speed it up, or another range of Upgrades from left over stars to change the circumstances of XP gain.