Kingdom Rush Origins Bugs

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Re: Kingdom Rush Origins Bugs

by MisterX » Sun Jun 28, 2015 5:12 pm

Ropey72 wrote:Hi.

I've downloaded the latest update, but there's no sign of it on the actual game itself. Can anyone offer a suggestion please?

Ta, Ropey


Hi, which device/game version do you use?

The humble bundle version always gets updated later
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Re: Kingdom Rush Origins Bugs

by amatolihi » Tue Jun 30, 2015 5:11 pm

Hi, I've encountered a game stopping bug in the Beheader's Seat stage.

On wave 15, one of the Ettins got stuck in a dizzy animation, and as a result, the game could not continue on to trigger the last wave with the boss.

Please address this.

I'm playing this on Sony Xperia Z3 Compact on Android Lollipop 5.0.2.

Thanks,

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Re: Kingdom Rush Origins Bugs

by Big Bad Bug » Thu Jul 02, 2015 3:56 pm

Behold: Negative gold count confirmed.

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I was tapping upgrade on Eldritch Doom really fast and managed to max it out for extra gold that I didn't have. Time to abuse this glitch for more Endless scores! :twisted:
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Re: Kingdom Rush Origins Bugs

by The Kingmaker » Fri Jul 03, 2015 2:47 pm

WHOA.
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Re: Kingdom Rush Origins Bugs

by Kowaghuz » Fri Jul 03, 2015 3:34 pm

Big Bad Bug wrote:Behold: Negative gold count confirmed.

snip

I was tapping upgrade on Eldritch Doom really fast and managed to max it out for extra gold that I didn't have. Time to abuse this glitch for more Endless scores! :twisted:


Oy.

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Re: Kingdom Rush Origins Bugs

by Manijure » Sat Jul 11, 2015 11:41 am

So I was playing Reg'son in the Unseelie Court. When I used Vindicator to finish off Malicia (it can damage bosses), instead of flying back to her throne first, she immediately collapsed. The view still zoomed into her throne, but Mactans was not there, although I could still hear the web animation. I guess Mactans is programmed to descend wherever Malicia is...

I don't have a picture for this, sorry. :/
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Re: Kingdom Rush Origins Bugs

by Flaash » Sun Jul 19, 2015 12:51 am

Recently, was playing with Vez'nan, and realized that the special '' horn of heroism '' were not increasing their power, it only made him invulnerable.

Xperia T3 Android.
Game version: 1.4.0

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Re: Kingdom Rush Origins Bugs

by opalh » Tue Jul 21, 2015 6:50 pm

i have problem with the level "the crystal lake" it doesnt open! every time i try to open that level the game close(!!!) i delete and start all over again but nothing, i cant open that level... :( can you fix that problem? its a wonderful game... i have a LGE LG-D160 according to tha google play :D tnx!!
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Re: Kingdom Rush Origins Bugs

by blu3 » Tue Jul 21, 2015 7:13 pm

have you tried shutting your device down and then opening it and trying again?
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Re: Kingdom Rush Origins Bugs

by opalh » Wed Jul 22, 2015 4:31 pm

Yes many times....
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Re: Kingdom Rush Origins Bugs

by The_Viking » Thu Jul 23, 2015 4:09 pm

I should have posted this sooner, but I forgot and now pay the consequences of forgetting some details. Anyways, I was playing Shrine of Elynie and when the Spider Goddess got to the main chokepoint on the right side of the screen, she paused there and would not move anymore. Her walking animation was still going though, and I killed her right there. Sorry, I should have gotten a screenshot of it.
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EDIT: Also, does the achievement for killing 7 Golems before they get past have the stage not apply when using Vindicator on them? I tested it by killing like 20 right when they entered the screen and finishing the level, but the achievement doesn't work. I'm guessing that Vindicator doesn't count on Golems because it would be too easy to get the achievement?
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Re: Kingdom Rush Origins Bugs

by Neumeusis » Mon Jul 27, 2015 3:31 pm

Folowing the last Humble Bundle update of Kingdom Rush Origins, it is now possible to buy gems (was not possible before).
Isn't this against Humble Bundle "rules" ?

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Re: Kingdom Rush Origins Bugs

by awesomejoon » Thu Aug 06, 2015 6:48 am

Flaash wrote:Recently, was playing with Vez'nan, and realized that the special '' horn of heroism '' were not increasing their power, it only made him invulnerable.

Xperia T3 Android.
Game version: 1.4.0

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I speak Portuguese :|

He's a demon encircled in a circle of fire, thats why
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Re: Kingdom Rush Origins Bugs

by Flaash » Thu Aug 06, 2015 9:56 pm

awesomejoon wrote:
Flaash wrote:Recently, was playing with Vez'nan, and realized that the special '' horn of heroism '' were not increasing their power, it only made him invulnerable.

Xperia T3 Android.
Game version: 1.4.0

Image

I speak Portuguese :|

He's a demon encircled in a circle of fire, thats why


The circle of fire is part of the horn of heroism. What I meant is that it is, its strength does not increase with the special, like other heroes.
* The demon strength increases.
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Re: Kingdom Rush Origins Bugs

by Big Bad Bug » Thu Aug 06, 2015 10:36 pm

Perhaps only his melee strength enhances. If that's the case, then it is a bug, because other ranged heroes gain increased ranged attack damage, namely the flying heroes.
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Re: Kingdom Rush Origins Bugs

by Flaash » Fri Aug 07, 2015 7:09 pm

Exactly. Also realized the error in other heroes:
Arivan
Catha
Raz and rags
Vez'nan :)
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Re: Kingdom Rush Origins Bugs

by dimumurray » Tue Aug 18, 2015 9:04 pm

Here's a minor issue I've always been aware of but didn't report until now.
When a hero's selected, I'm not able to select a tower. I have to deselect the hero first before I can select a tower to upgrade. This gets really frustrating when large waves of enemies are afoot. It would be nice to be able to select a tower and have the hero deselect automatically.
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Re: Kingdom Rush Origins Bugs

by MisterX » Wed Aug 19, 2015 7:12 pm

The hero room shows that Wilbur does just some physical damage.
If you start a stage and check his stats, it's shown he deals a massive amount of magical damage.

If you want to click away the first comic scence of Forgotten Treasures, just two instead of all 3 pictures are immediately shown.
The second line of pictures is also not done properly because the Balrog is mentioned and just half a second later the text can't be seen because a new picture pops up.
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Re: Kingdom Rush Origins Bugs

by The Kingmaker » Wed Aug 19, 2015 9:53 pm

Neither the dark spitter, nor champion, have regeneration as far I can see. Most of the descriptions of the new enemies seem like outright lies. In no way are devourers fast or at least fast enough for it to be notable
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Re: Kingdom Rush Origins Bugs

by Manijure » Wed Aug 19, 2015 10:11 pm

The Kingmaker wrote:Neither the dark spitter, nor champion, have regeneration as far I can see. Most of the descriptions of the new enemies seem like outright lies. In no way are devourers fast or at least fast enough for it to be notable


I don't remember the descriptions saying that Dark Spitters and Champions have any regen ability. I do agree with you about the Devourer; it should be classified as "slow" and "medium", considering how it lags behind its comrades.
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